J-L ********************************************************************************************************

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JACK THE JOKER NT

You must meld Jacks with a joker in your initial meld. They have to
hit table first but can be melded with other cards.
You may not
canasta the Jacks straight from your hand, they must be visible on the
table first.
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422

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JACK ME NT

You may meld anything at any time, but MUST have a meld in Jacks
seen on table in order to Canasta.
Once you have a meld in Jacks you
can canasta anything u want, but you must have a canasta in Jacks in
order to go out.
Jacks do not have to be in initial meld or first canasta
but they must be in your meld before making Canastas and one of
your canastas if you go out.
If you fail to do either/or you DQ. If you
get a RED in Jacks you automatically win and must call the TD to the
table.
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


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KEINE MÄNNER NTS/NT

You may NOT meld or Canasta Jack's or King's. NO MEN ALLOWED!
J's and K's are "junk cards" so discard them.
NO MEN ALLOWED!
Since a JOKER is a MAN, you may NOT meld any JOKER's on the
table.
Jokers may be added to canastas or discarded.  As long as you
have 4 naturals on the table you may add any 3 wilds to make it a
canasta. You may add 3 JOKERS to make a canasta as that closes the
canasta. What you may not do is have 4 of 5 naturals and add 1
JOKER so that it is not a canasta.
Meld anytime! Out NTC 1 Canasta,
NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


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KA74 NT

In this tourney, you MUST have TWO of the following cards 4´s, 7´s,
K´s, As in your initial meld each hand. You do NOT need all 4. You
ONLY NEED ANY 2. You may use WILDS and other cards. Out 2
Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


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KING ME NT

You may meld anything at any time, but MUST have a meld in Kings
seen on table in order to Canasta.
Once you have a meld in Kings you
can canasta anything u want, but you must have a canasta in Kings in
order to go out.
Kings do not have to be in initial meld or first canasta
but they must be in your meld before making Canastas and one of
your Canastas if you go out.
If you fail to do either/or you DQ. If you
get a RED in Kings you automatically win and must call the TD to the
table.
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


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KA-SPINNING NT

1st Hand: KINGS must be in the INITIAL MELD. You may use wilds
and jokers and any other cards to meld, but K's must be in the
INITIAL MELD.
2nd Hand: ACES must be in the INITIAL MELD. You
may use wilds and jokers and any other cards to meld, but A's must
be in the INITIAL MELD.
3rd Hand: KINGS must be in the INITIAL
MELD. You may use wilds and jokers and any other cards to meld, but
KINGS must be in the INITIAL MELD.
4rd Hand: ACES must be in the
INITIAL MELD. You may use wilds and jokers and any other cards to
meld, but ACES must be in the INITIAL MELD. Continue this way
thru the entire deck until the game is over. Out 2 Canasta! Don´t ever
touch the Pile!!!
Table 222 or 422


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LOW CUT NT

First Canasta every hand has to be 4, 5 or 6´s. You can meld anything
anytime, but first Canasta MUST be in 4, 5 or 6´s. After you have made
your first Canasta in 4, 5 or 6´s you can Canasta anything you like.
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422

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LUCKY 4 ODER 7 NT

You may meld whatever cards you choose at any time. BUT! Your
FIRST CANASTA MUST BE IN 4's OR 7´s!!
When you have made your
FIRST CANASTA in 4´s or 7's (you may use wilds), you may then make
additional Canasta's or go out.
MELD anytime. Your FIRST Canasta
MUST be 4´s or 7's!
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


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