0-99 ********************************************************************************************************

********************************************************************************************************

4 ON NT

You can meld anything, anytime but no canastas until FOUR 4s have
been melded and ANNOUNCED ON THE TABLE first (you may use
wilds 4444 or 444J or 4422). You may meld 3x4s and hope you partner
can add one without making canastas but your partner can not add
2x4s and call 4 on the floor. You must have only 4 (4s or combination
of 4s and wilds) when calling 4 on the Floor. You MUST post 4 ON at
the table when they are melded and make sure your op(s) see your 4
on before adding 4s or making a canasta of 4s on the same turn
otherwise this WILL be a DQ. Out 2 Canasta! Don´t ever touch the
Pile!!!
Table 222 or 422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
4 MÜSSEN SEIN NT

It must always be placed at least 4 cards (5555 or QQQQ). Joker does
not count as a 4th card! If you put only 3 cards one has lost! Out 2
Canasta! Don´t ever touch the Pile!!!
Table 222


-------------------------------------------------------------------------------------------------------------------------------------------------------------
4er NTS/NT

4's MUST be in the INITIAL meld, you may have OTHER cards & wilds
as well, but 4's MUST be in with the INITIAL MELD!! Once 4's have
been melded the game is played like normal no touch cut/no touch!!!
Out NTC 1 Canasta, NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
5er NTS/NT

5's MUST be in the INITIAL meld, you may have OTHER cards & wilds
as well, but 5's MUST be in with the INITIAL MELD!! Once 5's have
been melded the game is played like normal no touch cut/no touch!!!
Out NTC 1 Canasta, NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
6er NTS/NT

6's MUST be in the INITIAL meld, you may have OTHER cards & wilds
as well, but 6's MUST be in with the INITIAL MELD!! Once 6's have
been melded the game is played like normal no touch cut/no touch!!!
Out NTC 1 Canasta, NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
7er NTS/NT

7's MUST be in the INITIAL meld, you may have OTHER cards & wilds
as well, but 7's MUST be in with the INITIAL MELD!! Once 7's have
been melded the game is played like normal no touch cut/no touch!!!
Out NTC 1 Canasta, NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
8er NTS/NT

8's MUST be in the INITIAL meld, you may have OTHER cards & wilds
as well, but 8's MUST be in with the INITIAL MELD!! Once 8's have
been melded the game is played like normal no touch cut/no touch!!!
Out NTC 1 Canasta, NT 2 Canasta! Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
8 BRÄUTE FÜR 8 BRÜDER NT
You may meld and canasta anything at anytime, 
however you cannot go out until you have a canasta
in both Jacks and Queens.
Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422
-------------------------------------------------------------------------------------------------------------------------------------------------------------

69 NTS/NT

6's OR 9's must be in the initial meld. YOU MAY HAVE OTHER CARDS
or WILDS as well, but.. 6's OR  9's... must be in with the initial meld.

Once EITHER 6's OR 9's have been melded, the game the game is
played as regular NTC or NT.
Meld any time. Out NTC 1 Canasta, NT
2 Canasta!
Don´t ever touch the Pile!!!
Table 221/222 or 421/422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
7 BUBE DAME NT

7´s must be meldet in the initial meld. You may use wilds and other
cards but 7´s MUST hit the table in the initial meld. To make Canasta
you need Jack`s.  If you want to make out you need Queens!
Remember: Initial meld = 7, Canasta = you need Jack´s, Out = you
need Queens and 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
9er SPECIAL NT

1st HAND: If you want to make out you need 9´s in the initial meld.
2nd HAND: If you want to make out you need Canasta with 9´s. 3rd
HAND: 9´s must be meldet in the initial meld and you need Canasta
with 9´s to make out. After the third round, it starts from the
beginning. Out 2 Canasta! Don´t ever touch the Pile!!!
Table 222 or 422


-------------------------------------------------------------------------------------------------------------------------------------------------------------
911 NOTRUF NT

9's OR Aces must be in the initial meld. YOU MAY HAVE OTHER
CARDS or WILDS as well, but.. 9's OR Aces... must be in with the
initial meld.
Once EITHER 9's OR Aces have been melded, the game
is played as regular NT.
Meld any time. Out 2 Canasta! Don´t ever
touch the Pile!!!
Table 222 or 422


-------------------------------------------------------------------------------------------------------------------------------------------------------------